OpenSpeak/openspec/specs/005-client-application.md
Alexis Bruneteau dc59df9336 🎉 Complete OpenSpeak v0.1.0 Implementation - Server, CLI Client, and Web GUI
## Summary
OpenSpeak is a fully functional open-source voice communication platform built in Go with gRPC and Protocol Buffers. This release includes a production-ready server, interactive CLI client, and a modern web-based GUI.

## Components Implemented

### Server (cmd/openspeak-server)
- Complete gRPC server with 4 services and 20+ RPC methods
- Token-based authentication system with permission management
- Channel management with CRUD operations and member tracking
- Real-time presence tracking with idle detection (5-min timeout)
- Voice packet routing infrastructure with multi-subscriber support
- Graceful shutdown and signal handling
- Configurable logging and monitoring

### Core Systems (internal/)
- **auth/**: Token generation, validation, and management
- **channel/**: Channel CRUD, member management, capacity enforcement
- **presence/**: Session management, status tracking, mute control
- **voice/**: Packet routing with subscriber pattern
- **grpc/**: Service handlers with proper error handling
- **logger/**: Structured logging with configurable levels

### CLI Client (cmd/openspeak-client)
- Interactive REPL with 8 commands
- Token-based login and authentication
- Channel listing, selection, and joining
- Member viewing and status management
- Microphone mute control
- Beautiful formatted output with emoji indicators

### Web GUI (cmd/openspeak-gui) [NEW]
- Modern web-based interface replacing terminal CLI
- Responsive design for desktop, tablet, and mobile
- HTTP server with embedded HTML5/CSS3/JavaScript
- 8 RESTful API endpoints bridging web to gRPC
- Real-time updates with 2-second polling
- Beautiful UI with gradient background and color-coded buttons
- Zero external dependencies (pure vanilla JavaScript)

## Key Features
 4 production-ready gRPC services
 20+ RPC methods with proper error handling
 57+ unit tests, all passing
 Zero race conditions detected
 100+ concurrent user support
 Real-time presence and voice infrastructure
 Token-based authentication
 Channel management with member tracking
 Interactive CLI and web GUI clients
 Comprehensive documentation

## Testing Results
-  All 57+ tests passing
-  Zero race conditions (tested with -race flag)
-  Concurrent operation testing (100+ ops)
-  Integration tests verified
-  End-to-end scenarios validated

## Documentation
- README.md: Project overview and quick start
- IMPLEMENTATION_SUMMARY.md: Comprehensive project details
- GRPC_IMPLEMENTATION.md: Service and method documentation
- CLI_CLIENT.md: CLI usage guide with examples
- WEB_GUI.md: Web GUI usage and API documentation
- GUI_IMPLEMENTATION_SUMMARY.md: Web GUI implementation details
- TEST_SCENARIO.md: End-to-end testing guide
- OpenSpec: Complete specification documents

## Technology Stack
- Language: Go 1.24.11
- Framework: gRPC v1.77.0
- Serialization: Protocol Buffers v1.36.10
- UUID: github.com/google/uuid v1.6.0

## Build Information
- openspeak-server: 16MB (complete server)
- openspeak-client: 2.2MB (CLI interface)
- openspeak-gui: 18MB (web interface)
- Build time: <30 seconds
- Test runtime: <5 seconds

## Getting Started
1. Build: make build
2. Server: ./bin/openspeak-server -port 50051 -log-level info
3. Client: ./bin/openspeak-client -host localhost -port 50051
4. Web GUI: ./bin/openspeak-gui -port 9090
5. Browser: http://localhost:9090

## Production Readiness
-  Error handling and recovery
-  Graceful shutdown
-  Concurrent connection handling
-  Resource cleanup
-  Race condition free
-  Comprehensive logging
-  Proper timeout handling

## Next Steps (Future Phases)
- Phase 2: Voice streaming, event subscriptions, GUI enhancements
- Phase 3: Docker/Kubernetes, database persistence, web dashboard
- Phase 4: Advanced features (video, encryption, mobile apps)

🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-03 17:32:47 +01:00

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9.3 KiB
Markdown

# Feature Specification: Client Application (Desktop GUI)
**ID:** CLIENT-001
**Version:** 1.0
**Status:** Planned
**Priority:** Critical
## Overview
Desktop GUI client application for OpenSpeak, providing user interface for voice communication, channel browsing, and user presence.
## Platform & Technology
### Target Platform
- **Windows:** Primary development target
- **macOS:** Future support
- **Linux:** Future support
### Technology Stack
- **Language:** Go
- **GUI Framework:** Fyne (cross-platform, native look-and-feel)
- Alternative: Gio or Ebiten if Fyne limitations encountered
- **Architecture:** Modular, single binary with embedded assets
### System Requirements
- Go 1.21+
- Audio device support (built-in or USB)
- Minimum 100MB disk space
- 2GB RAM minimum
## UI Layout
### Main Window Structure
```
┌─────────────────────────────────────────────────────┐
│ OpenSpeak 1.0.0 [_][□][x]│
├─────────────────┬───────────────────────────────────┤
│ SERVER SETUP │ CHANNEL LIST │
│ ─────────── │ ───────────────── │
│ Host: ____ │ # general │
│ Port: ____ │ # announcements │
│ Token: ____ │ # random-games │
│ [Connect ▶] │ # off-topic │
│ │ │
│ STATUS │ CURRENT CHANNEL: general │
│ Connected ✓ │ ──────────────────── │
│ User: admin │ Members (3): │
│ Uptime: 2h 5m │ • Alice 🔊 🎤 │
│ │ • Bob 🔇 🎤 │
│ │ • Charlie 🔊 🎤 │
│ │ │
│ VOICE CONTROL │ [Leave Channel] [Mute ▼] [Vol ▼] │
│ ───────────── │ │
│ 🎤 Microphone │ CHAT (Future): │
│ • Off │ ───────────────── │
│ • Low │ [Text message box] │
│ • Medium ✓ │ │
│ • High │ │
│ │ │
│ 🔊 Speaker │ │
│ • Mute │ │
│ • 50% ✓ │ │
│ • 100% │ │
└─────────────────┴───────────────────────────────────┘
```
## Screens & Views
### 1. Connection Setup Screen
**Initial screen when app launches or not connected.**
**Components:**
- Server Host input field (default: localhost)
- Server Port input field (default: 50051)
- Admin Token input field (masked)
- Connection status indicator
- Connect button
- Settings button
**Functionality:**
- Validate inputs before connecting
- Show connection progress spinner
- Display error messages clearly
- Save last used host/port (not token)
- Disable inputs while connecting
### 2. Main Window (Connected State)
**Left Sidebar:**
- Server connection status
- Current user info
- Uptime counter
- Voice control (microphone selection, mute toggles)
- Volume sliders
**Center Panel - Channels:**
- Scrollable list of all channels
- Channel icons/indicators
- Unread message count (future)
- Right-click context menu for private channels
- Search/filter channels
**Right Panel - Channel View:**
- Channel name and description
- Member list with status indicators
- Audio activity visualization
- Mute/unmute controls
- Leave channel button
- Channel settings (if owner)
### 3. Settings Dialog
**Accessible from main window menu/button.**
**Sections:**
- Audio Settings
- Microphone device selection
- Speaker device selection
- Microphone volume
- Speaker volume
- Enable/disable voice activity detection
- Bitrate preference
- Network Settings
- Proxy configuration (future)
- Network timeout settings
- Bandwidth limiting (future)
- Appearance
- Theme (light/dark)
- Language
- Font size
- Advanced
- Log level
- Enable debug mode
- Cache location
### 4. Connection Failed Dialog
**Shown when connection fails.**
**Components:**
- Error message explanation
- Error code/details
- Retry button
- Settings button (to check server info)
- Exit button
## User Interactions
### Initial Connection Flow
```
Launch App
Show Setup Screen
User enters server details and token
User clicks Connect
Validate inputs
Attempt gRPC connection to server
Success: Load main window, fetch channel list
Failure: Show error dialog with retry
```
### Joining a Voice Channel
```
User sees channel list
User clicks on channel
Client requests JoinChannel
Server adds user to channel
Server sends member list to user
Client switches to channel view
Client subscribes to voice stream for channel
User can now speak/hear
```
### Speaking in Channel
```
User unmutes microphone (if muted)
Audio captured from microphone device
Audio encoded with Opus codec
Packets sent to server voice stream
Server receives and broadcasts to channel
Other clients in channel decode and play audio
```
### Leaving Channel
```
User clicks Leave Channel button
Client sends LeaveChannel request
Stop sending voice packets
Stop receiving voice stream
Clean up audio decoders for channel members
Return to channel list view
```
## Audio Subsystem Integration
### Audio Device Management
- Enumerate available audio devices on startup
- Allow user to select microphone and speaker
- Handle device hotplug (future)
- Fallback to default device if selected unavailable
### Microphone Input
- Capture from selected device
- Apply gain adjustment
- Encode to Opus
- Send to server as voice packets
- Display audio level visualization (optional VU meter)
### Speaker Output
- Receive voice packets from server
- Decode Opus streams
- Mix multiple speakers
- Apply volume adjustment
- Play through selected speaker device
### Mute Controls
- Toggle microphone mute (spacebar toggle, button click)
- Toggle speaker mute
- Show mute status in UI
## Visual Indicators
### User Status in Channel
- Online circle (green)
- Idle circle (yellow)
- Away circle (gray)
- Microphone icon: On/Off/Muted
- Speaker icon: On/Off/Muted
### Audio Activity
- Animated waveform or bars for speaking users
- Visual feedback when detecting microphone input
- Volume level indicator
## Notifications & Alerts
### User Joined/Left Channel
- Toast notification in corner (optional)
- Activity log in channel view
- Sound notification (optional, configurable)
### Connection Issues
- Reconnection attempts with exponential backoff
- Show connection status in UI (Connecting..., Reconnecting..., Connected)
- Display latency/ping time
### Permission Denied
- Clear error message if user can't join channel
- Suggestion to contact admin
## Error Handling & Recovery
**Connection Lost:**
- Mark as "Disconnected" immediately
- Attempt automatic reconnection every 5 seconds
- Show reconnection progress
- Queue voice packets locally (discard after 30 seconds)
- Clear channel member list
**Audio Device Error:**
- Notify user that audio device is unavailable
- Suggest to select different device
- Provide option to retry
**Invalid Token:**
- Show authentication error
- Return to setup screen
- Clear saved host/port (not token, store separately)
**Crashed/Ungraceful Disconnect:**
- Server timeout (30 seconds): mark user offline, remove from channel
- Client crash: reconnect with same session if within timeout
## Performance Requirements
- UI responsiveness: <100ms for user input feedback
- Channel list loads: <1 second for 100 channels
- Member list updates: Real-time, <100ms delay
- Voice latency: <100ms end-to-end
- Memory footprint: <200MB typical usage
- CPU: <10% on modern dual-core for typical usage
## Configuration Files
### Client Config (`~/.openspeak/config.json`)
```json
{
"last_server_host": "localhost",
"last_server_port": 50051,
"audio": {
"microphone_device": "Default",
"speaker_device": "Default",
"microphone_volume": 80,
"speaker_volume": 100,
"enable_vad": false,
"bitrate_kbps": 64
},
"ui": {
"theme": "light",
"font_size": 12,
"language": "en"
},
"advanced": {
"log_level": "info",
"debug_mode": false
}
}
```
## Future Enhancements
- Text chat within channels
- Direct messages between users
- Screen sharing
- Video (future, significant feature)
- Custom emojis/status
- User profiles with avatars
- Channel favorites/pinning
- Search functionality
- Notification settings per channel
- Audio recording